Wednesday 11 January 2012

Introduction

I have setup this blog to update the progress of my university assignment entitled "Rube Infinity". The goal of this assignment is to create a Rube Goldberg machine, a device which performs a very simple task in an overly complex fashion via a chain reaction of events. This machine will be created using the 3d computer graphics software Autodesk Maya 2012, using a technique called "Rigid Body Dynamics". This technique is used to simulate solid, non-deforming objects moving and colliding with each other driven by the laws of physics, as opposed to animating it manually using keyframes.

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